![]() This also meant that six teams from each region would qualify for the offline finals. Starting with Season 4, ESL decided to expand the Pro League to 28 teams, so that there would be fourteen teams per league. In the first three seasons, the EPL gave the top four teams in each league a ticket to the finals on an offline ( LAN) tournament. The first season featured twelve teams from each continent that were invited by ESL to participate in its inaugural season that started on with Team Dignitas defeating Titan. With the consolidation of the tournament into one event, the prize pool was reduced to $750,000. All 24 teams would travel to Europe to participate in the league, with the top 12 teams of the 24 team regular season proceeding to the finals, also in Europe. ![]() In 2021, for ESL Pro League Season 13, the organization announced a changed format, with one league replacing the four regional leagues that existed prior to the pandemic. In 2020, due to the onset of the COVID-19 pandemic, seasons 11 and 12 did not have a global final, instead regional finals were held in Europe and North America. In addition, the number of teams in the finals rose to sixteen, with more teams from regions other than North American and Europe participating in the Finals. ESL the prize pool once more in 2018 by making the teams fight for $1,000,000 in the Finals, raising the season prize pool by $250,000. It later expanded to fourteen teams per region and raised its prize pool to US$1,000,000, with two seasons running each year. On April 28, 2015, ESL announced a joint venture with the North American-based E-Sports Entertainment Association League to provide a Counter-Strike: Global Offensive league with US$500,000 in total prize money in the first season between two continents. Stay tuned at GGRecon for more Rocket League esports news.In early November 2014, the German-based Electronic Sports League announced the creation of the ESL Pro League as the European ESL league. The ESPN Esports Invitational kicks off at 8pm BST / 3pm ET, with the first match between NRG and Rogue starting things off. Both have actually struggled in recent events, with G2 finishing 7th-8th at the Summer Shuffle, and Alpine dropping before that in 11th-12th place, showing that they will have a lot to prove before RLCS X, and this could very well be their platform for improvement. Having a great understanding and team chemistry could set these two teams apart rather than sides that aren’t yet cohesive. Every other side has made a change, seemingly for the better, but can the two constant rosters capitalise on teams still gelling together to make a strong start? Jknaps and Rizzo are just weeks away from breaking SquishyMuffinz and Gimmick’s record of being the longest pairing in rocket League history, and this could shine in light of so many changes. The only RLCS sides (post Season 9) in NA that haven’t made a roster change are G2 and Alpine. G2 AND ALPINE TO CAPITALISE ON TRANSFER FLUCTUATIONS?
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